Mark Soderwall is a veteran game developer with experience directing & delivering over 50+ AAA and indie titles to market.

Nearly Three Decades in the Industry

With close to 30 years of professional game art direction, Soderwall has worked on some of entertainment’s biggest franchises: Star Wars, Clone Wars, LEGO, Indiana Jones, Dungeons & Dragons, Magic: The Gathering, and Unreal Tournament. He’s led both internal and external AAA teams, bringing award-winning productions to market across multiple platforms and genres.

That breadth of experience — from massive studio pipelines to scrappy indie teams — is exactly what makes his teaching so valuable. Soderwall knows what works at every scale.

IndieGameU indie game developer training banner
IndieGameU — where decades of AAA experience meets indie game development training.

IndieGameU: Equipping the Next Generation

These days, Soderwall is dedicated to helping indie developers succeed through IndieGameU.online — an on-demand program that teaches purpose-driven development strategies, real-world techniques, and proven best practices. The Foundations course includes 19 sessions covering everything from defining your “why,” validating designs, and prototyping techniques to understanding game engines and customizing asset pipelines.

Rooted in his faith in Jesus, Mark’s mission is to inspire, motivate, and guide the next generation of grassroots developers to bring their game out of their head and into their hands!

Check out Mark Soderwall’s LinkedIn

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